# Pain causing volume not work in packaged project

**URL:** <https://forums.unrealengine.com/t/pain-causing-volume-not-work-in-packaged-project/386476>\
**Category:** Platform & Builds\
**Tags:** damage-player, packaging-and-cookin, unreal-engine, Volumes, player, question\
**Created:** [February 28, 2017, 12:50pm UTC](https://forums.unrealengine.com/t/pain-causing-volume-not-work-in-packaged-project/386476 "2017-02-28T12:50:13Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![anonymous\_user\_a14659941](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a14659941](https://forums.unrealengine.com/u/anonymous_user_a14659941)\
**Post date:** [February 28, 2017, 12:50pm UTC](https://forums.unrealengine.com/t/pain-causing-volume-not-work-in-packaged-project/386476/1 "2017-02-28T12:50:13Z")

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So i have level blueprint that have pain causing volumes, all of these volume works perfectly when i try it in PiE, but after i package it, all pain causing volume suddenly not work at all The player character simply ignore it (pain causing volume not registering/triggering any damage to player)

Here my pain causing volume settings

 ![128128-screenshot_28.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/5/8/e580ae616cb79bb1a895903eac219f82fe73e633.png)

 ![128129-screenshot_29.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/b/8/0b8f91b0d60151553ccbf43bf95899170dc0f428.png)

 ![128130-screenshot_30.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/6/c/06c53c2ecf8e2da455819a3100d7ed76a9d7dfa9.png)

i also put the cook log below  
[link text][4]

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [March 1, 2017, 7:58pm UTC](https://forums.unrealengine.com/t/pain-causing-volume-not-work-in-packaged-project/386476/2 "2017-03-01T19:58:57Z")

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Hello,

I’ve tested this in a clean project and I’m not able to reproduce the same behavior. My Pain Causing Volume worked both in the editor and in a packaged game.

Could you attempt to reproduce this in a clean project and then provide a detailed list of repro steps I can use to see the same issue on my end?

Thank you

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**Author:** ![anonymous\_user\_a14659941](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a14659941](https://forums.unrealengine.com/u/anonymous_user_a14659941)\
**Post date:** [March 2, 2017, 1:24pm UTC](https://forums.unrealengine.com/t/pain-causing-volume-not-work-in-packaged-project/386476/3 "2017-03-02T13:24:14Z")

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just solved now, thanks for the answer very much  
its just the blueprint problem, the project and the packaged project executed differently  
btw can you check my another problem here

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**Author:** ![anonymous\_user\_a14659941](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a14659941](https://forums.unrealengine.com/u/anonymous_user_a14659941)\
**Post date:** [March 2, 2017, 1:40pm UTC](https://forums.unrealengine.com/t/pain-causing-volume-not-work-in-packaged-project/386476/4 "2017-03-02T13:40:45Z")

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SOLVED  
thanks answer hub
