# \[PAID TEST $500\] Unreal 5 multiplayer lobby + portal — Space Hub OASIS

**URL:** <https://forums.unrealengine.com/t/paid-test-500-unreal-5-multiplayer-lobby-portal-space-hub-oasis/2853481>\
**Category:** Job Offerings\
**Tags:** unreal-engine\
**Created:** [November 10, 2026, 6:04pm UTC](https://forums.unrealengine.com/t/paid-test-500-unreal-5-multiplayer-lobby-portal-space-hub-oasis/2853481 "2026-11-10T18:04:19Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![LateEsc42](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LateEsc42](https://forums.unrealengine.com/u/LateEsc42)\
**Post date:** [November 10, 2026, 6:04pm UTC](https://forums.unrealengine.com/t/paid-test-500-unreal-5-multiplayer-lobby-portal-space-hub-oasis/2853481/1 "2026-11-10T18:04:20Z")

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Project Title: Space Hub OASIS — The Station

Description: We’re building a community Space Hub — The Station — in Unreal 5. Paid test first, full contract second.

Test — $500 fixed, 7 days:

- Playable UE5 lobby, 16 players, Ready Player Me avatar
- Walk around a simple space station, press E through a portal to a second room, avatar carries through
- Deliver a build I can play, not a video

Best test wins a $24k milestone contract: Hub, Standard / Portal API, Hangars, Timed Extraction (4 ground + 1 live pilot, 10-min clock).

Talent Required: Unreal Engine 5 multiplayer developer (C++ / Blueprints) who can ship a playable multiplayer build.

Contact: Reply in this thread with:  
(1) a link to a playable multiplayer build you shipped,  
(2) your UE version + C++/Blueprints experience,  
(3) can you start this week?

No resume-only replies — I need a build I can play.

— Eric

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**Author:** ![Lumix\_01](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/lumix_01/32/1127195_2.png) [@Lumix\_01](https://forums.unrealengine.com/u/Lumix_01)\
**Post date:** [November 10, 2026, 6:42pm UTC](https://forums.unrealengine.com/t/paid-test-500-unreal-5-multiplayer-lobby-portal-space-hub-oasis/2853481/2 "2026-11-10T18:42:51Z")

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Hi Eric! I am an experienced Unreal Engine 5 multiplayer developer specializing in C++ blueprints and smooth dedicated server setups. I can efficiently build your 16 player lobby avatar integration and seamless portal systems for the test phase. Since the focus is on a fully playable and downloadable build are you targeting a specific networking plugin like EOS or Steamworks for the backend sessions?

DISCORD: bimplee

MY PAST WORK: [GitHub - jihun-moon/battle-rogue: 1v1 online fighting game in Unreal Engine 5, built by a team of two. Game logic is Blueprint; the C++ side is only a module stub plus a dedicated-server build target. · GitHub](https://github.com/jihun-moon/battle-rogue)

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**Author:** ![SecretSloth6115](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SecretSloth6115](https://forums.unrealengine.com/u/SecretSloth6115)\
**Post date:** [November 10, 2026, 7:22pm UTC](https://forums.unrealengine.com/t/paid-test-500-unreal-5-multiplayer-lobby-portal-space-hub-oasis/2853481/3 "2026-11-10T19:22:39Z")

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The Space Hub OASIS concept caught my interest, especially the portal transitions and multiplayer hub mechanics. My background includes C++ development, game programming, and building interactive systems, so I had be interested in contributing to the project and discussing the technical requirements of the paid test.

Here are my links:

**Portfolio:** [https://codemx.netlify.app/](https://codemx.netlify.app/)

**GitHub:** [The-Progon-Network-TPN (TPN ) · GitHub](https://github.com/The-Progon-Network-TPN)

**Discord:** elliot.hayes

I had be glad to discuss my relevant experience, the seven-day test scope, and availability.

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**Author:** ![NovelCity8327](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/novelcity8327/32/1204283_2.png) [@NovelCity8327](https://forums.unrealengine.com/u/NovelCity8327)\
**Post date:** [November 10, 2026, 7:57pm UTC](https://forums.unrealengine.com/t/paid-test-500-unreal-5-multiplayer-lobby-portal-space-hub-oasis/2853481/4 "2026-11-10T19:57:44Z")

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Hi Eric I have read your requirements and I can deliver the Unreal 5 multiplayer C++ Blueprints 16 player lobby and portal transition test within 7 days. I am sharing my Github link for you to check out. I have experience integrating Ready Player Me avatars and I am ready to start working this week.

My Github [rafciok6 (Rafal Wanowicz) · GitHub](https://github.com/rafciok6)

My Discord esbatista.

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**Author:** ![shyaka123](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@shyaka123](https://forums.unrealengine.com/u/shyaka123)\
**Post date:** [November 11, 2026, 1:45pm UTC](https://forums.unrealengine.com/t/paid-test-500-unreal-5-multiplayer-lobby-portal-space-hub-oasis/2853481/5 "2026-11-11T13:45:19Z")

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Hi, I have read your requirements and I can deliver the Unreal 5 multiplayer C++ Blueprints 16 player lobby and portal transition test within 7 days.

Here is my porfolio with the same extact multiplayer C++ game.

Discord (.shyaka)

> **[Shyaka | Portfolio](https://shyaka910.github.io/EggMultiplayer/)**
