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[PAID] Sanctuary RTS | Looking for VFX artist

Project Title:
Sanctuary RTS

Description:
Real Time Strategy game made in Unity.
Think Total Annihilation, Supreme Commander, Planetary Annihilation, Ashes of the Singularity, Beyond All Reason.
First one to kill the enemy Mecha-Commander wins!

Includes:

  • Grand-scale.
  • Simulated-projectiles.
  • Strategic-zoom.
  • Flux-economy.

Team Structure :
tatsu AKA theCookieMonster (Project Co-Creator)
Project Management, UI & Game Design - 6 months.

nine2 (Project Co-Creator)
Project Management, Programing & Game Design - 6 months.

Badump
Pathfinding - 6 months.

Special Bread
Modeler Faction 1 - 6 months.

Avitus12
Modeler Faction 2 - 6 months.

OzoneX
Shaders and render pipeline - 6 months.

Phillip Crofts
Music - 4 months.

Ben
Backend server - 3 months.

Rat Circus
Economy - 1 month.

Antipodish
Animation code - 1 month.

Speed2
Scripting - 1 month.

Dom
Programmer - 1 month.

Kubo Wu
Modeler Faction 3 - 1 month.

Spooky
Programmer - 1 month.

Slice
Material Artist - 1 month.

Superwortel
Decals - 1 month.

Greenup
Particles - 1 month.

Previous Work:
N/A - first title.

Talent Required:
VFX Artist (1)

  • Makes VFX in a mostly realistic style, that doesn’t rely on excessive use of bloom/emission
  • Explosion (ranging from the tank shell all the way to a nuclear explosion and the impact of an asteroid)
  • smoke trails behind projectiles
  • the projectiles themselves
  • Muzzle flashes
  • Impact sparks
  • Construction sparks
  • Railgun
  • Energy bubble-Shields
  • smoke trails
  • dust clouds
  • fighter jet plume and trail
  • foam from waves on the beach seen from afar
  • black hole
  • Laser/Phaser/plasma/Ion particle beam
  • light emitting projectiles and their trail (Sci-Fi weapons)
  • electric arc weapons

due to COVID, the work is remote, you can be from anywhere in the world but your English must be impeccable.

Website:
Sanctuary RTS

Contact:
E-mail: contact@sanctuary-rts.com
Discord: tatsu#8794