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My humble apologies! I stated as practice for my Tier 2 level assets. It’s not commissioned work. I made the wall working with a tutorial that was teaching me how to make geometry from textures. Thought I’d post it up anyway to show that I was working to improve myself. But you’re right and in the future I will have to be more transparent about the work I’m showcasing.
I only posted it up because according to the noncommercial license on Game Textures I AM allowed to use their art asset towards my portfolio (which is basically what I’m using thread as).
http://gametextures.com/blog/2011/07/07/non-commercial-license/.
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I would like to add to I’ve been making basic models in zbrush (high poly stuff I can whip up in minutes). Then wanting him to make a low poly(game ready) version textured and uvd. He’s always been able to pull off what I’m looking for, including shapes I wanted to be pretty close to exactly the same shape. guy is top notch.