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[PAID] Hard Surface 3D Artist

Professional hard-surface 3d artist with a 4 year experience in games industry available for paid remote work.
Specializing in vehicle, weapon and prop production.

Main software:

  • Maya, Zbrush, Photoshop, Substance Painter, Marmoset Toolbag, UE4

Skills:

  • Blockout, high-poly, low-poly, LOD’s modeling
  • Efficient UV mapping
  • Realistic PBR texturing

Portfolio:
Artstation

Contact:
kylesfolder@gmail.com

Have a great day!

Available again!
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Available for new projects!

Looking for new projects!
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Looking for new projects
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