# \[PAID Contractor\] Fulltime UI Developer for First Person VR Game.

**URL:** <https://forums.unrealengine.com/t/paid-contractor-fulltime-ui-developer-for-first-person-vr-game/2700127>\
**Category:** Job Offerings\
**Tags:** User-Interface, unreal-engine\
**Created:** [February 16, 2026, 6:39pm UTC](https://forums.unrealengine.com/t/paid-contractor-fulltime-ui-developer-for-first-person-vr-game/2700127 "2026-02-16T18:39:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Juntistik1](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/juntistik1/32/1151096_2.png) [@Juntistik1](https://forums.unrealengine.com/u/Juntistik1)\
**Post date:** [February 16, 2026, 6:39pm UTC](https://forums.unrealengine.com/t/paid-contractor-fulltime-ui-developer-for-first-person-vr-game/2700127/1 "2026-02-16T18:39:58Z")

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**Unannounced VR Project**

Vankrupt Games is looking for a UI developer who can take concepts and assets from our art team and bring them to life in our upcoming title. The UI developer will need to translate design intent into a seamless player experience by working with the programming, art, and audio team to achieve the player user interface.

**Name of Company** :

Vankrupt Games, inc

**Talent Required** :

UI Developer

**Job Responsibilities,**

- Develop and create: Main User Interface, In-game tooltips, HUD elements, player customization, settings, party system, and more.  
Ability to iterate quickly on a tight deadline

- Implement transitions, animations, and sound triggers

- Performance Optimization: Ensuring HUDs and menus run smoothly without impacting game frame rates.

- Ability to attend meetings during North American business hours.

**Requirements**

- 3 Years+ Full time experience for UI programming/designing on competed projects

- Familiarity with Unreal 4 & 5

- Heavy proficiency in UMG/Widgets

- Ability to iterate quickly on a tight deadline

- Familiarity of blueprints

- Portfolio of prior works including descriptions

**Desirable**

- Experience with UI in VR

- C++ experience

**Compensation**

- Fulltime Contractor $40/hr, Paid Monthly
- 1 month probationary period with opportunity with extension
- Fully Remote

**Company Website**

[https://vankrupt.com/](https://vankrupt.com/)

**Contact**

[jobs@vankrupt.com](mailto:jobs@vankrupt.com)

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<div class="post-metadata">

**Author:** ![Lumix\_01](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/lumix_01/32/1127195_2.png) [@Lumix\_01](https://forums.unrealengine.com/u/Lumix_01)\
**Post date:** [February 18, 2026, 12:05am UTC](https://forums.unrealengine.com/t/paid-contractor-fulltime-ui-developer-for-first-person-vr-game/2700127/2 "2026-02-18T00:05:59Z")

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Hi, I’m a UI developer experienced with Unreal Engine UMG/Blueprints and implementing responsive HUDs, menus and player feedback systems with performance in mind. I enjoy translating art concepts into polished in game interfaces and collaborating closely with design and audio teams. Is your current UI workflow primarily Blueprint based or mixed with C++?

DISCORD: bimplee

MY PAST WORK: [GitHub - forwebdev/ui-developer-tips: Советы для разработчика интерфейсов](https://github.com/forwebdev/ui-developer-tips)
