Packeging a singal project into multi platform

I see this error message: DistributionSigning settings are not all set. Check the DistributionSettings section in the Android tab of Project Settings

Take a look into that error and let me know if resolving it makes a difference.

Also, take a look at this forum thread and see if the solution helps in your case: Packaging for Android in Shipping mode fails - Feedback for Unreal Engine team - Unreal Engine Forums