I already posted this on the answerhub with not much luck, just wondering if I could get some extra help from the forum.
Answerhub: Packaging iOS - Mobile Provision & Signing Key - Not Found - UE4 AnswerHub
Long short story is, it’s being a nightmare to package my App from Windows10 for testing it on my iPad (Ad Hoc Distribution). (I’ve been testing the App these months using “Launch” and it worked)
I’ve tried everything I’ve found and all I get is an error saying provision and signing key not found the moment I start packaing for iOS.
There was no UE4Game-Info.plist, so I took an existing one, placed it in “Epic Games\4.13\Engine\Build\IOS” and manually edited the Bundle_ID. Still no luck.
Similar problem: No "UE4GAME-info.plist" File - UE4 AnswerHub