packaging game to platforms

is it okay to packaging game from Windows 10 64bit to platforms:
Windows 10,7 32bit , Mac, Linux and PS4.

If it’s okay what about cooking the game, is there any glitches and bugs will appears ?

note: my game use blueprints and don’t include online and multiplayer.

I think you’ll find you can’t package to those other platforms if you try it. If you want to package for Mac ( for instance ), it has to be done on a mac.

Give it a try.