# Packaging didn't worked correctly

**URL:** <https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520>\
**Category:** Platform & Builds\
**Tags:** project, error, projects, unreal-engine, Packaging, UE4, question\
**Created:** [March 11, 2015, 6:40pm UTC](https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520 "2015-03-11T18:40:45Z")\
**Posts on this page:** 6\
**Page:** 2

<div class="post-metadata">

**Author:** ![Sentanaru](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sentanaru](https://forums.unrealengine.com/u/Sentanaru)\
**Post date:** [March 26, 2015, 7:05pm UTC](https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520/21 "2015-03-26T19:05:52Z")

</div>

Hey Josh,

I gonna try it now give me some minutes.

---

<div class="post-metadata">

**Author:** ![Sentanaru](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sentanaru](https://forums.unrealengine.com/u/Sentanaru)\
**Post date:** [March 26, 2015, 7:29pm UTC](https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520/22 "2015-03-26T19:29:24Z")

</div>

Hey Josh,

I tried both of your solutions but nothing really worked.

1. 
  - In cmd after I typed it in with the ‘-log’ it executed the Game in the background for a second and closed it immediately, in cmd itself it just went one line down and showed the current path I’m in noting more.

2. 
  - I packaged my project for win32. After the packaged was done it said ‘Build successful’ like always but if I wanna start my game it starts it in background for a second and close it immediately.  
[link text][1]  
I uploaded the log file again of the win32 build on my onedrive because I couldn’t upload it here 😕

Really hope there is a solution for this and thanks that you guys try to help me with this problem.

Greetings Sentinel

[Microsoft OneDrive - Access files anywhere. Create docs with free Office Online.](https://onedrive.live.com/redir?resid=B6B007735B9A3517!73977&authkey=!AHfJcJ89IA2mFtI&ithint=file%2clog)

---

<div class="post-metadata">

**Author:** ![joshbadams](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@joshbadams](https://forums.unrealengine.com/u/joshbadams)\
**Post date:** [March 31, 2015, 8:30pm UTC](https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520/23 "2015-03-31T20:30:02Z")

</div>

Again, that’s just the packaging log, it is not the runtime log. It’s not helpful for debugging.

In your packaged project, do you see MyProject/Saved/ directory with in there?

Josh

---

<div class="post-metadata">

**Author:** ![Sentanaru](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sentanaru](https://forums.unrealengine.com/u/Sentanaru)\
**Post date:** [March 31, 2015, 8:32pm UTC](https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520/24 "2015-03-31T20:32:55Z")

</div>

There is no Saved/ folder in my packaged project.

Greetings Sentinel

---

<div class="post-metadata">

**Author:** ![joshbadams](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@joshbadams](https://forums.unrealengine.com/u/joshbadams)\
**Post date:** [April 2, 2015, 5:13pm UTC](https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520/25 "2015-04-02T17:13:57Z")

</div>

Can you zip up your packaged project and get it to me somehow? I am at a loss how to help, without just looking at it myself 🙂

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [April 6, 2015, 9:16pm UTC](https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520/26 "2015-04-06T21:16:01Z")

</div>

Hey Sentinel,

We haven’t heard from you in a few days so for tracking purposes, I must close this thread at this time. However, if you’re able to package your project for Josh Adams, feel free to reply back here with the link to your project and any additional information regarding this issue.

Thank you!

[Previous page](https://forums.unrealengine.com/t/packaging-didnt-worked-correctly/310520.md?page=1)
