Packaging Builds for Steam VR & Oculus

Hi All!

Are there any guides written for packaging builds for steamVR and Oculus?

I wanted to double check the exact commands we need to run from the beginPlay event.

I’ve seen StereoOn, I’ve seen set FullScreen and setting the resolution in different threads also.

Is there any consensus on what the best commands are to run from your game mode when building for each platform when you want the game to start in VR?

+1 I’m interested too!