When packaging a Windows Blueprint project using the VR Template it fails because I don’t have Visual Studio installed. It’s my understanding that blueprint projects shouldn’t require Visual Studio to compile…? I could potentially install Visual Studio but I’d rather understand the root of the problem. Anybody else experience this? I merged the VR template stuff into a Blank project and it compiled fine, so maybe a plug-in issue or…? Any help would be appreciated! This is in UE 4.27 by the way.