# Packaging a game with an SWindow Slate Widget

**URL:** <https://forums.unrealengine.com/t/packaging-a-game-with-an-swindow-slate-widget/368907>\
**Category:** UI\
**Tags:** unreal-engine, slate, question\
**Created:** [August 31, 2016, 6:57pm UTC](https://forums.unrealengine.com/t/packaging-a-game-with-an-swindow-slate-widget/368907 "2016-08-31T18:57:01Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![anonymous\_user\_6dff8d48](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6dff8d48](https://forums.unrealengine.com/u/anonymous_user_6dff8d48)\
**Post date:** [August 31, 2016, 6:57pm UTC](https://forums.unrealengine.com/t/packaging-a-game-with-an-swindow-slate-widget/368907/1 "2016-08-31T18:57:01Z")

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Hello,

I need to package a game with an SWindow slate widget in it. The game contains nothing but one single SWindow. It works perfectly in the editor, but displays a blank screen on packaging.

In the editor, the new SWindow turns up perfectly and I can add functionality to it, as I wish. In the packaged version, I see 2 windows on my taskbar, but my screen is blank.

Could someone please help me out with this?

Thanks!

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [September 1, 2016, 2:31pm UTC](https://forums.unrealengine.com/t/packaging-a-game-with-an-swindow-slate-widget/368907/2 "2016-09-01T14:31:56Z")

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Hello ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

1. Can you reproduce this issue in a clean project?
2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
3. Could you provide any code and/or screen shots of blueprints that may be involved with this issue?

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**Author:** ![anonymous\_user\_6dff8d48](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6dff8d48](https://forums.unrealengine.com/u/anonymous_user_6dff8d48)\
**Post date:** [September 1, 2016, 8:03pm UTC](https://forums.unrealengine.com/t/packaging-a-game-with-an-swindow-slate-widget/368907/3 "2016-09-01T20:03:52Z")

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Hello Rudy,

Appreciate the help. To answer your questions:

1. Yes, I can.
2. I simply opened a project, added and empty SWindow widget, and built. I ran it in the editor, it works perfectly well. I then packaged it and get a black screen.
3. I have uploaded my project here: [https://dl.dropboxusercontent.com/u/34857576/UE4\_Slate\_Error/HelloSlate.zip](https://dl.dropboxusercontent.com/u/34857576/UE4_Slate_Error/HelloSlate.zip) The build is in a folder inside named “Dropbox-build”. It simply contains an empty project with the code for one SWindow widget.

Thanks!

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<div class="post-metadata">

**Author:** ![anonymous\_user\_6dff8d48](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6dff8d48](https://forums.unrealengine.com/u/anonymous_user_6dff8d48)\
**Post date:** [September 5, 2016, 3:56pm UTC](https://forums.unrealengine.com/t/packaging-a-game-with-an-swindow-slate-widget/368907/4 "2016-09-05T15:56:54Z")

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Hi Rudy,

Did you get a chance to look at this?

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [September 7, 2016, 5:28pm UTC](https://forums.unrealengine.com/t/packaging-a-game-with-an-swindow-slate-widget/368907/5 "2016-09-07T17:28:22Z")

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Hello ,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the provided link for future updates.

Link: [Unreal Engine Issues and Bug Tracker (UE-35672)](https://issues.unrealengine.com/issue/UE-35672)

Make it a great day
