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packaging a code-based project for the selected platform is currently not supported

My project is a pure blueprint project.But when I try to pakage it for the IOS platform,it says :
Sorry, packaging a code-based project for the selected platform is currently not supported. This feature may be available in a future release.
What can I do to solve this?

Have you tried using the source version of UE4?

Unreal Engine 4 currently no supports packaging iOS source code projects on Windows without remote connection to Mac.