Hello, I get a crash every time on exit the game. (I uses “Exit Game” blueprint node)link text
I don’t know but something wrong with this check
https://docs.unrealengine.com/latest/INT/API/Runtime/Core/HAL/FMallocBinned2/FFreeBlock/IsCanaryOk/index.html
FORCEINLINE bool IsCanaryOk() const
{
return Canary == FFreeBlock::CANARY_VALUE;
}
And this function always returns false value;
canary == 0x0 != 0xe3
Is it an engine bug?
I spent 15 hours, but solved this problem. The reason was one of the Substance textures. I don’t know why it crashes, the texture is displayed correctly in engine viewport and in packaged project with no information in log.