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Packaged game refresh rate?

Ok I’ve built a very basic maze game, works fine on my machine but when packaged and ran on the same machine I developed it with, it suffers from a screen refresh problem.

As in you can see the frames updating as you go through the maze and it really looks ****, I did try to get a screenshot of it, but I just get a completely blackscreen?

Any Ideas, I’d really appreciate some help?

Cheers,
D.

Come on someone must have some idea?

The rendering settings in the packaged build could be wrong for your machine. Maybe it is using too high quality settings and so the framerate drops a lot.

Any ideas how to alter these settings to suit, I really need to remedy this ASAP?

https://answers.unrealengine.com/que…tandalone.html

https://answers.unrealengine.com/questions/74669/graphics-settings-for-packaged-game.html

Thanks for that!