I have been creating a game to be published, I have previously build and published a version of the game and am now trying to publish an update.
I have Packaged the game in Unreal Engine 5.4, Build for shipping with for Distribution ticked in the package settings. The build completes, reports success but when I try and open the packaged game the windows loading throbber displays, disappears and then nothing.
The game has been packaged every way I can think of, we have eliminated warnings over and over, nothing changes. I am hoping someone a little more knowledgeable might be able to decipher the logs and tell me the (hopefully very simple) problem.
Thanks for any help you can provide.
Log.txt (267.5 KB)