Hello,
When I go to test my packaged game, some of my hierarchical instanced mesh materials are broken.
They look like pixelated UV textures.
Does anyone know at least what this is related to?
Thanks
Hello,
When I go to test my packaged game, some of my hierarchical instanced mesh materials are broken.
They look like pixelated UV textures.
Does anyone know at least what this is related to?
Thanks