# Packaged build not working "Plugin 'VictoryPlugin' failed to load

**URL:** <https://forums.unrealengine.com/t/packaged-build-not-working-plugin-victoryplugin-failed-to-load/329333>\
**Category:** Platform & Builds\
**Tags:** build, unreal-engine, crash, bug-report, packaging-projects, UE4, question\
**Created:** [August 20, 2015, 9:37am UTC](https://forums.unrealengine.com/t/packaged-build-not-working-plugin-victoryplugin-failed-to-load/329333 "2015-08-20T09:37:11Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![anonymous\_user\_2ed5b4c7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2ed5b4c7](https://forums.unrealengine.com/u/anonymous_user_2ed5b4c7)\
**Post date:** [August 20, 2015, 10:55am UTC](https://forums.unrealengine.com/t/packaged-build-not-working-plugin-victoryplugin-failed-to-load/329333/4 "2015-08-20T10:55:34Z")

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Hi!

I downloaded latest version plugin, it works normal.

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>
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I added **Real World Time Get Current Time OSTime** node for test.

 ![54964-vic01.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/6/f/56fd2bfd290a838c89f24a43a9b48aa0fd7b3b94.jpeg)

And created package for Win64.

 ![54965-vic02.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/a/5/aa575d498022118a821b2a2022c7d4af589eb01c.png)

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