# Package single level

**URL:** <https://forums.unrealengine.com/t/package-single-level/309411>\
**Category:** Platform & Builds\
**Tags:** deployment, unreal-engine, level, packaging-projects, question\
**Created:** [March 5, 2015, 4:13pm UTC](https://forums.unrealengine.com/t/package-single-level/309411 "2015-03-05T16:13:21Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![coarchitects1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@coarchitects1](https://forums.unrealengine.com/u/coarchitects1)\
**Post date:** [January 21, 2025, 7:30pm UTC](https://forums.unrealengine.com/t/package-single-level/309411/11 "2025-01-21T19:30:07Z")

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this is very old. there are better solutions in UE5. check here

> [@UE 5.1 "package project" packaging only the Game Default Map](https://forums.unrealengine.com/t/ue-5-1-package-project-packaging-only-the-game-default-map/692704/2):
>
> I see, you can modify the packaging for your game in the Project Settings menu: [bild] If you expand the advanced settings in the Packaging tab, you can add List of maps to include in a packaged build:

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