Download

Package Project: Failure

Hi,

I want to create a package (.exe) of my project but I get this error:

UATHelper: Packaging (Windows (64-bit)): LogInit: Display: -----------------------------------
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: DefaultStructInstance.IsValid() && DefaultStructInstance.GetStruct() == this [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/UserDefinedStruct.cpp] [Line: 417]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Stack:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaa819c899 UE4Editor-Engine.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaa7b0f99e UE4Editor-Engine.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaa7b160c8 UE4Editor-Engine.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaa6f0a1a4 UE4Editor-Engine.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaa6f2e281 UE4Editor-Engine.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaaf613ffe UE4Editor-CoreUObject.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaaf719990 UE4Editor-CoreUObject.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaaf705c87 UE4Editor-CoreUObject.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaaf72a063 UE4Editor-CoreUObject.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaaf728fba UE4Editor-CoreUObject.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaadee546c UE4Editor-UnrealEd.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaadf25b06 UE4Editor-UnrealEd.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaadd99ea8 UE4Editor-UnrealEd.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffaaddcb366 UE4Editor-UnrealEd.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff64f2e5a93 UE4Editor-Cmd.exe!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff64f2da667 UE4Editor-Cmd.exe!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff64f2da9fa UE4Editor-Cmd.exe!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff64f2eb92c UE4Editor-Cmd.exe!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff64f2ed736 UE4Editor-Cmd.exe!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffb0a247bd4 KERNEL32.DLL!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffb0bdace51 ntdll.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: end: stack for UAT

I don’t know what to do…

I would be very happy if someone is able to help me!