Package Fail: CompressedFormat == PF_Unknown || CompressedFormat == CompressedMip[0].PixelFormat

I think ASTC also can be fixed by this way.
You can serach "bForceAlphaChannel " in TextureCompressorModule.cpp and you need to change the this value to true when cooking VT.
Also you can change the bForceNoAlphaChannel to ture,but it will loss the alpha channel.

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