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package error

When i packaged my project,some unexpected errors happened as follows.How to solve these problems?

ainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Windows Kits\8.1\include\shared\ws2def.h(245) : error C2872: ��INT��: ����ȷ�ķ���
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: �����ǡ�C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(176) : int INT��
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: �� ��e:\program files\epic games\4.8\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(28) : DoNotUseOldUE4Type::INT��
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Windows Kits\8.1\include\shared\ws2def.h(252) : error C2872: ��INT��: ����ȷ�ķ���
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: �����ǡ�C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(176) : int INT��
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: �� ��e:\program files\epic games\4.8\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(28) : DoNotUseOldUE4Type::INT��
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Windows Kits\8.1\include\shared\ws2def.h(270) : error C2872: ��INT��: ����ȷ�ķ���
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: �����ǡ�C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(176) : int INT��
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: �� ��e:\program files\epic games\4.8\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(28) : DoNotUseOldUE4Type::INT��
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Windows Kits\8.1\include\shared\ws2def.h(271) : error C2872: ��INT��: ����ȷ�ķ���
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: �����ǡ�C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(176) : int INT��
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: �� ��e:\program files\epic games\4.8\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(28) : DoNotUseOldUE4Type::INT��
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Program Files (x86)\Windows Kits\8.1\include\shared\ws2def.h(667) : error C2872: ��INT��: ����ȷ�ķ���

It seems like you’re using one of these somewhere