Unfortunately, due to confidential nature of the project I’m withholding the dump files, however they are created. Since the issue occurs at startup, before the logging is initialized, there is no log file.
Steps to Reproduce
- Launch the package in Shipping configuration
Hi Michal,
CL42943329 should resolve your problem.
Regards,
Martin
Engine\Plugins\Animation\LiveLinkHub\Source\LiveLinkHubMessaging\Private\LiveLinkHubMessagingModule.cpp
We added a null check on GameThreadEndpoint
`…
GameThreadEndpoint = FMessageEndpoint::Builder(TEXT(“LiveLinkHubDiscoveryEndpoint”))
.Handling(this, &FLiveLinkHubMessagingModule::HandleDiscoveryMessage);
==> if (GameThreadEndpoint)
{
GameThreadEndpoint->Subscribe();
GameThreadEndpoint->Subscribe();
}
…`
Hello Martin,
May I ask you to list the files changed in this CL, so I can track those in our version control?
Thank you very much!