Hi,
just migrated in the P_Cloud particles system from the content examples project and trying to figure out how to have it interact in a convincing manner with a static mesh.
As per the included short video I get a very undesirable and visible banding artefact.
I attach screengrabs of the meshes collision [MC images]and of the actor collision I added to the default P-cloud i imported.
I have no experience with particle systems and was naive enough to think I could bring it in and it would work ‘straight out of the box’
What do I need to do to get this to work?
any help would be appreciated,