Overpriced assets?

So, they are not charging industry rates. The charge of something is the amount a single unit costs. If they sell something for $50 for a single unit, but they want to sell 10 units so that it adds up to $500 (which, let’s say, is the industry rate for that product), then the CHARGE is $50, because YOU are paying FIFTY dollars. Freelancing is in many industries. Freelancers freelance because they want to be their own boss and make their own schedule, not because they can’t get a job with a corporation (for the most part). If someone is freelancing full time, they want their work to add up to industry rates so that the can make a proper living. That’s normal. Let’s say an average 3D artist makes $1000 dollars a week. A freelancer spends a week creating something for the marketplace - he charges $50 for it and he hopes that it adds up to $1000. How is this not making sense to you? Do you expect freelancers to make a tiny fraction of what a corporate worker makes? Now, whether or not it took him a week’s worth of work to make that asset is unknown. You’ll just have to take the reputation of the freelancer into account. Just because you can make some half-■■■■■ asset in a few hours, doesn’t mean that’s what other people do. You’re not entitled to an opinion. You’re entitled to an EDUCATED opinion. Additionally, people who release stuff for free typically have jobs and they do that in their FREE TIME (so, maybe a week’s worth of work over the course of 1-2 months) OR they are trying to create assets to put on their portfolio. To recap - if you have to spend $50 to buy something, then they are CHARGING $50. How much they hope to make is not what the charge of an item is.