Overlayd material draw distance option dont work

hello thanks for respons

i m in high setting
problem the overlay completly glitch if it dont disapear in short distant . that a subtle detail effect. the more far i get the more intense it become and completly ungulf the mesh

what setting you recommand to make overlay disapear after 2 metter ? ( no matter the scalability)

i put the minimum 0.001 and nothing happen
i think that just a bug all video i watch it disapear after small distance according to the setting
I will report the bug

thanks best regards

edit : bug only in editor not in game.