Outdated detail ?

Hi,

I just noticed that the current description for the TextureSampleParameterMovie node refers to the bink codec.
I was under the impression that with 4.5 bink is not used. If I recall correctly, not bringing bink from UDK to UE4 was what prevented movie textures for so long…
Is bink now still involved, or gone?

https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/ExpressionReference/Parameters/index.html#texturesampleparametermovie

Cheers,
Klaus

Looks like some text that didn’t get updated. We’ll get it fixed.