Hey Guys! Im need some help… I Just started with Unreal Engine Development sooo im still a noob.
My problem is that i created a pickup system for meshes. So the Mesh attaches to the Skeleton. When just walked over the first item its all fine, its equiped. But when i walk over the second without dropping the first both are equiped. I tried to fix that problem with Booleans and Casts . But it didnt work anyone got an idea?
Thx for your help