# Out of focus grass near camera is really choppy and noisy

**URL:** <https://forums.unrealengine.com/t/out-of-focus-grass-near-camera-is-really-choppy-and-noisy/671702>\
**Category:** Rendering\
**Tags:** Depth-Of-Field, Post-Processing, DOF, unreal-engine, Rendering, question\
**Created:** [October 18, 2022, 7:00am UTC](https://forums.unrealengine.com/t/out-of-focus-grass-near-camera-is-really-choppy-and-noisy/671702 "2022-10-18T07:00:01Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![denniskreker](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@denniskreker](https://forums.unrealengine.com/u/denniskreker)\
**Post date:** [October 18, 2022, 7:00am UTC](https://forums.unrealengine.com/t/out-of-focus-grass-near-camera-is-really-choppy-and-noisy/671702/1 "2022-10-18T07:00:01Z")

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I use Unreal Engine 5, the grass is from quixel and it’s the highest quality.

I use a 24mm lens with an aperture of f/2

I render over the Movie Render Queue with a Temporal Sample Count of 16

As for the console variables i have:

r.MotionBlurQuality 4

r.MotionBlurSeperable 1

r.DepthOfFieldQuality 4

r.BloomQuality 5

r.Tonemapper.Quality 5

Any ideas?

 ![Unbenannt.PNG](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/1/2/61259373ce36219c2c19acfab7287bc7f0d9c813.jpeg)

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**Author:** ![JackDwarf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JackDwarf](https://forums.unrealengine.com/u/JackDwarf)\
**Post date:** [February 24, 2023, 9:22am UTC](https://forums.unrealengine.com/t/out-of-focus-grass-near-camera-is-really-choppy-and-noisy/671702/2 "2023-02-24T09:22:59Z")

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Hello!

I have the same issue with UE 5.1, did you find a solution?

I tried to set the following variables with no result:  
R.TemporalAA.Upsampling 0 (default 1) \> This variable seems to be the key according to this tuto [This Will Improve Your Depth of Field Quality Forever – Unreal Engine Cinematics](https://www.youtube.com/watch?v=osHpBZ47ZfU&t=336s&ab_channel=WilliamFaucher)

r.DOF.Kernel.MaxBackgroundRadius 1 (default 0.025)  
r.DOF.Kernel.MaxForegroundRadius 1 (default 0.025)  
r.DOF.Scatter.MaxSpriteRatio 1 (default 0.25)  
r.DepthOfFieldQuality 4 (default 4 Scalability Cinematic)  
r.DepthOfField.MaxSize 400 (default 100)

Thx!

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**Author:** ![Mulai\_1997](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mulai\_1997](https://forums.unrealengine.com/u/Mulai_1997)\
**Post date:** [July 19, 2023, 3:57am UTC](https://forums.unrealengine.com/t/out-of-focus-grass-near-camera-is-really-choppy-and-noisy/671702/3 "2023-07-19T03:57:54Z")

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Hi！did you fix it ？
