Orthographic Veiw to a 2dscenecomponent

I’m building a Sniper Rifle, when I set the Projection Type to perspective, because I used that for aiming with all weapons, it doesn’t work on the 2dscenecomponent that renders on the material. Switching to Orthographic allows it to work, but then flips the image so that it renders backwards. (Note this is a multiplayer project) so I am having to create a Strut, and Data Table to Reference each character to their own version of the Material.

The material is rotated 180 degrees backwards.


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