Orbit the camera around a vector

Hi thank you for the info but at the end it wasn’t a problem with degrees or radians, it was in the way I formatted the data, since i used this FRotator(0.0f, -45.0f, -360.0f) instead of this FRotator(-45.0f, -360.0f, 0.0f), so the data was being assigned to the camera wrongly, but I still converted everything into radians and then back to degrees so there won’t be any more problems with that. thank you.