OpenXR VR Template | Feedback and Discussion

@VictorLerp
on the Template VRPawn, in the InputAction Hand gestures “Hand Animation Input and data passed to Animation Blueprint” - every input cast to the particular hands AnimInstance on each input. Is there a reason the Right and Left hand AnimInstance isn’t cast to once on BeginPlay and cached to be referenced here, rather than cast to repeatedly? Any thoughts on why or why not doing that would be preferable?