OpenXR VR Template | Feedback and Discussion

Are you planning on incorporating the OpenXR finger tracking support into this?

If so, do you accept pull requests for features relating to it? I’ve implemented anim graph nodes for setting the bone poses, and support for the hand joint motion range extension. I would just need to port it to UE5.

https://twitter.com/rectus_sa/status/1479818809649287173/

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