# Opening old Widget or new Widget brakes editor

**URL:** <https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, crash, bug-report, editor, question\
**Created:** [November 18, 2014, 8:00pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291 "2014-11-18T20:00:55Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Endrophes\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Endrophes\_1](https://forums.unrealengine.com/u/Endrophes_1)\
**Post date:** [November 18, 2014, 8:00pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/1 "2014-11-18T20:00:55Z")

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Hello,

I am currently working on a UI for my project in 4.5. But every time i try and open any widget in the editor, the whole editor crashes.

 ![21528-opening+widget.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/1/b/f1bb3faf101de8b1f6aefbb07e35cf74226787b2.jpeg)

 ![21529-crash.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/2/8/e28aded33e174e0b196ec065d7d3f0d1506d88ad.png)

Any advice or information would be much helpful.

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [November 19, 2014, 8:18pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/2 "2014-11-19T20:18:11Z")

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Hello ,

I have a couple of quick questions for you to help narrow down the issue that you may be experiencing.

Quick questions:

1. Can you reproduce this in a clean project?
2. If you can reproduce this in a clean project, can you provide accurate steps to reproduce the issue?
3. Did this issue start to occur after updating the engine? (Example: Update from 4.5.1 to 4.6)
4. Can you provide us with your dxdiag?

Please note: Thank you for the information provided. However, it would be more convenient for us in the future if when you are posting a crash report if you simply copy and paste it into a notepad and attach it to the question.

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**Author:** ![Endrophes\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Endrophes\_1](https://forums.unrealengine.com/u/Endrophes_1)\
**Post date:** [November 20, 2014, 4:14am UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/3 "2014-11-20T04:14:00Z")

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Hello Triplett,

I can reproduce the issue in 4.5. The crash happens when I reorder the layout, go to the graph, come back to designer and click on one of the widgets.  
Here is the call stack: (Note: Thanks for the heads up, Is there any way you would like this formatted in the future please let me know)

MachineId:C419A67848477E743B526D8BC5D08A0D  
EpicAccountId:929630d19fa44b4994f2376b8920748b

Unknown exception - code 00000001 (first/second chance not available)

Assertion failed: (Index \>= 0) & (Index \< ArrayNum) [File:D:\BuildFarm\buildmachine\_++depot+UE4-Releases+4.5\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 536]  
Array index out of bounds: 0 from an array of size 0

KERNELBASE + 37901 bytes  
UE4Editor\_Core + 3174852 bytes  
UE4Editor\_Core + 1677512 bytes  
UE4Editor\_Core + 1566866 bytes  
UE4Editor\_UMGEditor + 1174702 bytes  
UE4Editor\_UMGEditor + 896058 bytes  
UE4Editor\_UMGEditor + 641121 bytes  
UE4Editor\_UMGEditor + 1364659 bytes  
UE4Editor\_UMGEditor + 1352966 bytes  
UE4Editor\_UMGEditor + 1212892 bytes  
UE4Editor\_Slate + 820207 bytes  
UE4Editor\_Slate + 755243 bytes  
UE4Editor\_Core + 2505954 bytes  
UE4Editor\_Core + 2450091 bytes  
UE4Editor\_Core + 2510873 bytes  
UE4Editor\_Core + 2438466 bytes  
user32 + 105425 bytes  
user32 + 104666 bytes  
UE4Editor\_Core + 3157718 bytes  
UE4Editor!FEngineLoop::Tick() + 3106 bytes [d:\buildfarm\buildmachine\_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\launchengineloop.cpp:2111]  
UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine\_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\launch.cpp:133]  
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine\_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]  
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine\_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]  
UE4Editor!\_\_tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [November 20, 2014, 7:32pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/4 "2014-11-20T19:32:04Z")

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Hello ,

I was unable to reproduce this issue following the steps that were given. Just to be clear, did you mean that you switched up the hierarchy of the widgets when you said “reorder the layout”? When you say that you can reproduce this in 4.5 did you mean 4.5.1?

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**Author:** ![Endrophes\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Endrophes\_1](https://forums.unrealengine.com/u/Endrophes_1)\
**Post date:** [November 20, 2014, 7:57pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/5 "2014-11-20T19:57:21Z")

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Hello Triplett,

Yes I am currently working in (4.5.1), sorry for the confusion. Here is the layout that i use that caused the crash:

 ![21765-layout+i+like.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/6/e/d6e92bfe7d1e8a6d1e6804d47b5b5949480dfade.png)

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [November 21, 2014, 5:20pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/6 "2014-11-21T17:20:27Z")

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Hello ,

I am still unable to reproduce this issue. Could you please provide your dxdiag?

To run a dxdiag report follow the steps below:

- If you are running Windows XP or higher go to your task bar.
- Click on, “Start Button”.
- Click on, “Run”.
- In the pop-up window enter dxdiag and hit ok.
- The DirectX Diagnostic Tool pop-up window should appear.
- Click on, “Save all information”.
- Save As" window should be present.
- Click on, “Save” (The file should be saved to your desktop as dxdiag.txt)
- Exit the DirectX Diagnostic Tool.
- Attach the dxdiag.txt to the next reply you make

I have also provided a link to answer your previous question about how to handle crashing in the future.

Here is a link if you were still curious:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

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<div class="post-metadata">

**Author:** ![Endrophes\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Endrophes\_1](https://forums.unrealengine.com/u/Endrophes_1)\
**Post date:** [November 22, 2014, 1:34pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/7 "2014-11-22T13:34:43Z")

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link text

Here is file you have requested. The crash seems to happen only when i click on a image brush or progress bar, after I have rearranged the layout.

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [December 3, 2014, 6:39pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/8 "2014-12-03T18:39:29Z")

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Hello ,

I see that you are working on a laptop. Typically laptops have a harder time running the engine. Could you please take a look and make sure that your laptop is using the Nvidia Graphics card (NVIDIA Quadro 2000M ) and not the on board graphics card (Intel(R) HD Graphics 3000)?

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [December 17, 2014, 8:11pm UTC](https://forums.unrealengine.com/t/opening-old-widget-or-new-widget-brakes-editor/299291/9 "2014-12-17T20:11:23Z")

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Hello ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.
