Not too mention that a supercomputer would suck big time for game development. You would do better with a mid-range consumer PC. Even if you got a super computer powered by 1,000 Tesla cards, it would suck, bad. The way super-computers / servers are designed are for information and computational processing, not graphics processing. The architecture is, not completely different, but different enough to where your wife would be kicking you out of the house for purchasing a multi-million dollar computer if you could have gotten away with a 750 dollar computer.
PS: Super-computers, if you’re lucky… will give you 1 video output. A VGA output at that. Most of the time they don’t use that and instead rely on using some form of remote login to use. This way the computer doesn’t have to spend its resources processing graphics.
PS-S: I’d like to see how well a D-Wave computer would handle a graphically intensive game, just for snowballs and giggles.
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