# Open/Save File dialog at runtime

**URL:** <https://forums.unrealengine.com/t/open-save-file-dialog-at-runtime/412293>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [December 15, 2017, 12:41am UTC](https://forums.unrealengine.com/t/open-save-file-dialog-at-runtime/412293 "2017-12-15T00:41:18Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![SebaSopp](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SebaSopp](https://forums.unrealengine.com/u/SebaSopp)\
**Post date:** [January 18, 2018, 10:39am UTC](https://forums.unrealengine.com/t/open-save-file-dialog-at-runtime/412293/8 "2018-01-18T10:39:42Z")

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Yeah i need the file dialog also at least for mac. I will take a look at that soon.  
I don’t have experience with mobile development, but this will maybe also become a task for me.  
I also have the async problem here. There is a Wiki for loading images async, maybe there is a way to combine this with assimp…

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