Open Level node shows black screen with throbber in packaged game

When you use OpenLevel, usually a Widget is being opened to display this loading screen.
You can search up the widget and customize it. It works like any other widget.

When OpenLevel is done, from the execution pin, you could remove the widget. Or from a Begin Play (in the player for example), you could use the “Get All Widgets of Class” node to find any loading widgets and then remove them from parent.