Hi all,
I am currently testing a rough project Ive spent a few weeks throwing together, and have uploaded the game to steam to test that everything is working correctly.
Running the game in editor works perfectly fine, clicking continue opens the main level for the game and unloads the main menu level, as well as starting a session. When I run the game as standalone ( in engine ) It loads the level for about a second before booting me to the main menu. I went ahead and packaged the game for shipping anyway, and clicking continue works and loads the level. When the game is uploaded to steam, I get the same issue as running in standalone, any help appreciated
If you’ve streamed the level, you don’t need to open it as well