You will want to try debugging it be changing the timeline’s output (-90 to 90 or something else). The output from that determines the rotation, so the direction it is rotating is completely dependent on the keyframe in the timeline.
You will want to try debugging it be changing the timeline’s output (-90 to 90 or something else). The output from that determines the rotation, so the direction it is rotating is completely dependent on the keyframe in the timeline.