# Open BP = crash editor

**URL:** <https://forums.unrealengine.com/t/open-bp-crash-editor/305761>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [February 2, 2015, 3:28pm UTC](https://forums.unrealengine.com/t/open-bp-crash-editor/305761 "2015-02-02T15:28:53Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![TJ\_V](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tj_v/32/1008648_2.png) [@TJ\_V](https://forums.unrealengine.com/u/TJ_V)\
**Post date:** [February 2, 2015, 4:53pm UTC](https://forums.unrealengine.com/t/open-bp-crash-editor/305761/2 "2015-02-02T16:53:44Z")

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Hi TDoro,

Go into your Projects content folder and remove the duplicated blueprint .uasset (don’t delete, just move it). Then try opening the project again.

:\Users\Yourname\Documents\Unreal Projects\YourProjectName\Content

If this doesn’t work or the issue pops up again after you recreated the asset; post your dxdiag, Log, and Dmp files. Also, post some screenshots showing that blueprints Event Graph and Components.

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