[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

Hi again

Thanks for the support, I did what you said and got a whole load of new errors anywhere where there was a reference to Slate in the code, highlighted red in code.

So I deleted all those lines also, built it and now I have a working lift in iTween :slight_smile:

That’s all I really wanted to use it for, move to and from, so that’s cool.

I’ll report back if I get any further issues should I start using more iTween functions.