[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

Thanks for your reply! :slight_smile: Yes, your rambling make sense. But rest assured I already took those steps. I’m sure there are no traces of iTween there, or even in the UE4 root folder. Does this only work if I build from source? I just added code to the project and generated the files, then opened it up in VS. Though I don’t think that’ll make any difference.