# \[Open Beta\] Procedural On-the-Fly Animation in UE4: iTween!

**URL:** <https://forums.unrealengine.com/t/open-beta-procedural-on-the-fly-animation-in-ue4-itween/10472>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [August 31, 2014, 1:18am UTC](https://forums.unrealengine.com/t/open-beta-procedural-on-the-fly-animation-in-ue4-itween/10472 "2014-08-31T01:18:41Z")\
**Posts on this page:** 1\
**Showing post:** 123

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**Author:** ![JaredTherriault](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jaredtherriault/32/1194499_2.png) [@JaredTherriault](https://forums.unrealengine.com/u/JaredTherriault)\
**Post date:** [January 1, 2015, 4:28am UTC](https://forums.unrealengine.com/t/open-beta-procedural-on-the-fly-animation-in-ue4-itween/10472/123 "2015-01-01T04:28:50Z")

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Big wiki update. Those brave enough to use the scripting parser now have a complete reference and there are a few words on EaseTypes.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Happy New Year!

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