# Online Subsystem Steam Plugin makes my blueprint game require visual studio 2015 to build, is there a workaround?

**URL:** <https://forums.unrealengine.com/t/online-subsystem-steam-plugin-makes-my-blueprint-game-require-visual-studio-2015-to-build-is-there-a-workaround/386346>\
**Category:** Platform & Builds\
**Tags:** Steam, unreal-engine, Plugins, Visual-Studio, question\
**Created:** [February 27, 2017, 8:25am UTC](https://forums.unrealengine.com/t/online-subsystem-steam-plugin-makes-my-blueprint-game-require-visual-studio-2015-to-build-is-there-a-workaround/386346 "2017-02-27T08:25:10Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [February 28, 2017, 4:22pm UTC](https://forums.unrealengine.com/t/online-subsystem-steam-plugin-makes-my-blueprint-game-require-visual-studio-2015-to-build-is-there-a-workaround/386346/5 "2017-02-28T16:22:12Z")

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Hey I Create Art!,

Try using the guide linked below, as it’s a bit newer:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Try this in a clean project to see if there could be an issue with the current project you’re working in as well.

Let me know if that helps.

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