# Online Multiplayer Double Jump impossible because of CharacterMovement component synchronization?

**URL:** <https://forums.unrealengine.com/t/online-multiplayer-double-jump-impossible-because-of-charactermovement-component-synchronization/284019>\
**Category:** Multiplayer & Networking\
**Tags:** Networking, jump, unreal-engine, Multiplayer, question\
**Created:** [May 22, 2014, 9:55pm UTC](https://forums.unrealengine.com/t/online-multiplayer-double-jump-impossible-because-of-charactermovement-component-synchronization/284019 "2014-05-22T21:55:21Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![kaiZer\_Drago](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kaiZer\_Drago](https://forums.unrealengine.com/u/kaiZer_Drago)\
**Post date:** [November 30, 2017, 12:33pm UTC](https://forums.unrealengine.com/t/online-multiplayer-double-jump-impossible-because-of-charactermovement-component-synchronization/284019/3 "2017-11-30T12:33:04Z")

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Ok, boys, if smb need answer hot to do this U may watch there

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Here is chaptaer about double jump

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_[View the full topic](https://forums.unrealengine.com/t/online-multiplayer-double-jump-impossible-because-of-charactermovement-component-synchronization/284019)._
