Hi all, i have implimented steam into my game but i want to have a system that can save your progress online and your in game level, how would i do this?
Unreal has a save game feature in it. You can use the steam cloud to upload this savegame file.
how would i set this up in blueprints so it saves the players level and loadouts?
There are a lot of tutorials on setting up a savegame, just do a search in the learn tab and there will be plenty of things.