# "One or more of your assets violates the Epic Content Guidelines"

**URL:** <https://forums.unrealengine.com/t/one-or-more-of-your-assets-violates-the-epic-content-guidelines/1820388>\
**Category:** Issues and Bug Reporting\
**Tags:** unreal-engine, fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [April 25, 2024, 5:32am UTC](https://forums.unrealengine.com/t/one-or-more-of-your-assets-violates-the-epic-content-guidelines/1820388 "2024-04-25T05:32:48Z")\
**Posts on this page:** 1\
**Showing post:** 20

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**Author:** ![umfhero](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/umfhero/32/994773_2.png) [@umfhero](https://forums.unrealengine.com/u/umfhero)\
**Post date:** [October 27, 2024, 11:52pm UTC](https://forums.unrealengine.com/t/one-or-more-of-your-assets-violates-the-epic-content-guidelines/1820388/20 "2024-10-27T23:52:36Z")

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I had this issue a couple months ago, manged to solve this by duplicating the project (Might not be the same moderation asset issue everyone else is having but worth a try).

> [@How to copy a UEFN project](https://forums.unrealengine.com/t/how-to-copy-a-uefn-project/1236151/4):
>
> OMG, I got it to work. Thanks for the help and suggestions guys. For anyone else who wants to replicate what I came up with: Backup your original project folder to some far away place, in case things go wrong Copy your original project folder to a new one. (e.g. Copy “d:\Fortnite Projects\MyGame” to “d:\Fortnite Projects\MyGame2”). Go in the new project folder, rename “MyGame.uefnproject” to “MyGame2.uefnproject” Open “MyGame2.uefnproject” in Notepad (or another editor). At the top …

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