OnClicked event for an ActorComponent only fires when double clicked

I just upgraded my teams project to 4.12 from 4.10 and now all of the OnClicked events that fired on just one click now fire on double click. I’m wondering if I missed something in the upgrade.

I tried to fix the issue by duplicating one of the blueprints this behavior happens in and deleting the components and re-adding them in the component list, and then hooking up their OnClicked events to the graphs associated with the OnClicked events. The duplicate blueprint’s event still fires on double click instead of single click, however.

I don’t really understand what I might have missed in the upgrade. Please help if you can.

Thanks in advance!

I’ve noticed the same thing. Makes me think i’m missing a setting or need a delay somewhere.