How would I set up a BP that enabled the wire frame of any object to be shown for a short period of time
and perhaps only a sphere of say 1M Dia?
To clarify, when the player uses an object to hit another object, the wire frame will glow but only in an
area of about 1M spherically? This would be similar to shining a light on an object but without the
lighting effects and of course if the object is 3D, then the sphere will show it’s 3D wire frame for a short
Any suggestions would be very helpful. Thanks.